This is my first ZSphere model in ZBrush.
Used Zbrush to create and texture this character. His eyes and loin cloth were aded in Photoshop. Total of 453760 polys.
Back side with some scars. Total of 453760 polys.
I made this for the recent 2006 Blizzard art contest.
Texture from photo edited in Photoshop. Texture seams removed with Deep Paint 3D