Created normal maps then greyscaled them to get definition without using normal maps for definition. Maya, ZBrush and Photoshop were used.
Texture from photo edited in Photoshop.
Texture from photo edited in Photoshop.
Texture from photo touched up with Photoshop.
Textures created in Photoshop.
Textures created in Photoshop.
Trees and sunflowers are Maya paint effects turned into mesh. All other models are mine. Red banner and straw roof are Photoshoped. All other textures are procedural.
Textures created from photos altered with Photoshop and Deep Paint 3D.